I've also added rolling earthquake as 2nd sweeper after agent and hullbreacher were printed to have more options against opponent's creatuers, and later realized I can kill my opponents with Tithe or Hullbreacher + grace + big quake after wheeling. If opponent resolves their grace prior to me, i go for swords to plowshares loops to regain HP, mill them, then pass turn (happened to me recently).ġ0% is other stuff, like opponents forfeiting after wheel + thief or something, or janky games where people die from combat damage or pacts. In that line, don't need brain freeze or any other payoff. If silence is unavailable, wheeling under a thief or other draw denial effect is just as good.Ĥ0% of my wins come from good old grace-ad naus with breach cast after deck in hand and a silence so I can recast a windfall effect. This allows me to wheel away as much as I want w/o ever needing brain freeze or any other payoff. List:ĥ0% of my wins I go off under silence, or immediately tutor and resolve a silence after breach hits the field. I've been running naked breach for a while, Just breach, wheels, silence and grace, with ad naus-grace as backup. You don't really need either of those in UWRx build. Linked below is an example of a Station centric Breach deck, a fork of Altun7' 's Evolution. It is however an encouragement to try the card out in your Breach decks, it just might surprise you! This is NOT an attempt to claim that Station is superior to Brain Freeze as an enabler. Station however is colorless, letting you cast it off the same rocks that combo with it, and synergizing with single color single use fast mana such as ] and ]. Freeze is blue, meaning that some interactions are less than optimal, such as an LED cracked in response to a tutor not being able to pay for it and a Breach. Station needs any positive/neutral rock BUT ], and no initial storm.Ģ: Colors. Freeze requires an LED or Petal, as well as sufficient initial storm. This nullifies one of Stations few downsides, that you have to exile a lot of your deck to win with it.ġ: Density. Docksides ability to make both mana and artifacts allows you to go up cards in GY with it, Breach, and Station. Station is not card positive like Freeze, until you hit a ]. This card with any mana neutral/positive artifact allows you to cycle through your deck, putting most of your deck into EXILE and generating a large amount of mana with a true positive rock like ] or ]. Whenever an artifact enters the battlefield, you may untap Grinding Station. Tap, Sacrifice an artifact: Target player mills three cards. But what if there was yet another Breach combo, with similar power level? ] has taken the competitive metagame by storm, pushing both UBRx and WURx to new heights and providing decks an extremely strong win condition with some uniquely powerful means of assembly.īreach with a ] or ] and a ] creates a loop allowing you to mill your deck, generate a lot of mana and storm, and then win in any number of ways. If your meta/league has custom rules or bans we ask that you move your requests to /r/EDH instead. Please use the Magic Judges chat to ask about rules and card interactions. List any experience (if any) you've had with the deck.īe respectful of all suggestions and criticisms. Include the deck's main goal and how it gets there. Include commanders, strategies, wincons, or if you are going into a blind meta. If you cannot afford a bunch of cards all at once feel free to ask which suggestions you should prioritize getting first. You must provide a decklist from a deckbuilding site.However, expect non-budget cards to be brought up and discussed. Common ways this rule is broken include any post that talks about a deck but doesn't provide a decklist, does provide a decklist but doesn't give any information about the metagame, your general strategy, or other relevant information. Contrary dialogue is valuable - personal/emotional attacking is not. Feel free to ask questions.Īccept that opinions are just opinions. Discord Server Decklist Database Combo Database cEDH Staples List Etiquetteīe inquisitive. A community for passionate EDH players to discuss the competitive meta of the format.
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